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Deltarune Chapter 3 Parental Lock Code Solution

In Deltarune Chapter 3, while engaged in the TV Time with Mr. Tenna; the whole party had to complete the Board Game with better scores. However, if you choose to advance through the door forcefully which is guarded by Zapper after Board Game 2; your party has to fight against him. After winning the battle, you can advance into a dark TV room where the door will be locked which requires a Parental Lock Code.

Chapter 3 Parental Lock Code Solution For Deltarune

To unlock the doors that are locked by the Parental Code, the whole party needs to interact with the game console in the same room. The controller will be missing but you can count on Susie at such time. She has her controller on deck that can be used to control the character.

The screen will be arranged in random order. The screen order is the parental lock code.

  • The first screen is the second part.
  • The second screen is the first part.
  • The third screen is the third part.

Dig the weeds on the second screen. The pattern on the first, second, and third screens is the Parental Lock code for the first door. Therefore the Parental Lock code that needs to be entered is 213.

Second Door

After solving or blocking the path of the key to escape. Carry the key to the door to unlock. The numbers will be displayed on each screen. The password for the second-door Parental Lock would be 1225.

Once you unlock the final door, you will reach the Cold Place.

Third Door

After advancing through the storyline, you can return back to the room again to find yourself requiring another Parental code but this time it is a 6-digit code. Solving the game console will fill up the screen with 0’s. Therefore, the 6-digit code that needs to be entered is 000000.

Angelz:
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