How To Get All Summoning Spells, Location Guide
There are two ways to unlock the Altar of Spellmaking. The first is to get all the 7 Mages Guild recommendation to unlock the Altar of Spellmaking in Imperial City, The Arcane University. Another way is to unlock the Frostcrag Spire in The Jerall Mountains. It will be available from the beginning and all you need is to find the Frostcrag Spire Key. Now, let’s get into crafting the best custom Spells by adding the known Effects.
Best Custom Spell Combinations You Are Missing Out At The Elder Scrolls IV: Oblivion Remastered
1. NPC Charmer / Haggler
The spell combination will allow you to charm any NPC to its maximum. This is super useful to haggle while purchasing items or get the best value.
1. Add Effects : Fortify Attribute
- Attribute – Personality
- Range – Self
- Magnitude – 100
- Duration – 2
2. Add Effects : Fortify Skill
- Skill – Mercantile
- Range – Self
- Magnitude – 100
- Duration – 2
3. Add Effects : Charm
- Attribute – Personality
- Range – Target
- Magnitude – 100
- Area – –
- Duration – 2
2. Feed Me Stamina
The spell will suck all the Stamina from the enemies and transfer it to your body. Therefore, they will have no Stamina and meanwhile, you will have unlimited Stamina.
1. Add Effects : Absorb Fatigue
- Magnitude – 5
- Area – –
- Duration – 25
3. Legendary Blacksmith
The spell allows you to repair items and decreases the Break Chance to Low.
1. Add Effects : Fortify Skill
- Skill – Armorer
- Range – Self
- Magnitude – 100
- Duration – 2
4. Speedster
The Spell combination will increase the running speed of your character or if enchanted to your horse, then it will run faster than the normal. The optional combination will allow you or your horse to run at water. It will require 50 magic sigil armor set and equipment. An endgame spell combination.
1. Add Effects: Fortify Attribute
- Attribute – Speed
- Range – Self
- Magnitude – 100
- Duration – 15-20
2. Add Effects: Fortify Skill
- Attribute – Athletics
- Range – Self
- Magnitude – 100
- Duration – 15-20
3. Add Effects : Fortify Skill
- Skill – Acrobatics
- Range – Self
- Magnitude – 100
- Duration – 15-20
4. Add Effects : Fortify Skill
- Skill – Feather
- Range – Self
- Magnitude – 100
- Duration – 15-20
5. Add Effects : Water Walking (Optional)
- Range – Touch
- Area – –
- Duration – 15-20
5. Absolute Stunner
The spell will paralyze any enemy.
1. Add Effects : Paralyze
- Range – Touch
- Area – –
- Duration – 5
6. Lower Fall Damage
The spell allows you to lower your fall damage from greater heights. Pair it up with enchanted armor sets with Acrobatic skill then the exploration will get much easier.
1. Add Effects : Fortify Skill
- Skill – Acrobatics
- Range – Self
- Magnitude – 100
- Duration – 50
2. Add Effects : Fortify Health
- Range – Self
- Magnitude – 100
- Duration – 50
7. Strong Debuff
- Add Effects : Weakness to Fire
- Range – Target
- Magnitude – 100
- Area – –
- Duration – 5s
2. Add Effects : Weakness to Shock
- Range – Target
- Magnitude – 100
- Area – –
- Duration – 5s
3. Add Effects : Weakness to Frost
- Range – Target
- Magnitude – 100
- Area – –
- Duration – 5s
4. Add Effects : Weakness to Magic
- Range – Target
- Magnitude – 100
- Area – –
- Duration – 5s