Oblivion Remastered – Best Custom Spells Combo You Are Missing

The Elder Scrolls 4: Oblivion RemasteredIn The Elder Scrolls IV: Oblivion Remastered, players can unlock custom spell creation to create a whole new arsenal of unique spells which has never been seen before in the land of Cyrodil. It obviously requires a lot of grind to unlock the Altar of Spellmaking.

How To Get All Summoning Spells, Location Guide

There are two ways to unlock the Altar of Spellmaking. The first is to get all the 7 Mages Guild recommendation to unlock the Altar of Spellmaking in Imperial City, The Arcane University. Another way is to unlock the Frostcrag Spire in The Jerall Mountains. It will be available from the beginning and all you need is to find the Frostcrag Spire Key. Now, let’s get into crafting the best custom Spells by adding the known Effects.

Best Custom Spell Combinations You Are Missing Out At The Elder Scrolls IV: Oblivion Remastered


1. NPC Charmer / Haggler

The spell combination will allow you to charm any NPC to its maximum. This is super useful to haggle while purchasing items or get the best value.

1. Add Effects : Fortify Attribute

  • Attribute – Personality
  • Range – Self
  • Magnitude – 100
  • Duration – 2

2. Add Effects : Fortify Skill

  • Skill – Mercantile
  • Range – Self
  • Magnitude – 100
  • Duration – 2

3. Add Effects : Charm

  • Attribute – Personality
  • Range – Target
  • Magnitude – 100
  • Area –
  • Duration – 2

2. Feed Me Stamina

The spell will suck all the Stamina from the enemies and transfer it to your body. Therefore, they will have no Stamina and meanwhile, you will have unlimited Stamina.

1. Add Effects : Absorb Fatigue

  • Magnitude – 5
  • Area –
  • Duration – 25

3. Legendary Blacksmith

The spell allows you to repair items and decreases the Break Chance to Low.

1. Add Effects : Fortify Skill

  • Skill – Armorer
  • Range – Self
  • Magnitude – 100
  • Duration – 2

4. Speedster

The Spell combination will increase the running speed of your character or if enchanted to your horse, then it will run faster than the normal. The optional combination will allow you or your horse to run at water. It will require 50 magic sigil armor set and equipment. An endgame spell combination.

1. Add Effects: Fortify Attribute

  • AttributeSpeed
  • RangeSelf
  • Magnitude100
  • Duration15-20

2. Add Effects: Fortify Skill

  • AttributeAthletics
  • RangeSelf
  • Magnitude100
  • Duration15-20

3. Add Effects : Fortify Skill

  • Skill – Acrobatics
  • Range – Self
  • Magnitude – 100
  • Duration – 15-20

4. Add Effects : Fortify Skill

  • Skill – Feather
  • Range – Self
  • Magnitude – 100
  • Duration – 15-20

5. Add Effects : Water Walking (Optional)

  • RangeTouch
  • Area –
  • Duration15-20

5. Absolute Stunner

The spell will paralyze any enemy.

1. Add Effects : Paralyze

  • Range – Touch
  • Area –
  • Duration – 5

6. Lower Fall Damage

The spell allows you to lower your fall damage from greater heights. Pair it up with enchanted armor sets with Acrobatic skill then the exploration will get much easier.

1. Add Effects : Fortify Skill

  • Skill – Acrobatics
  • Range – Self
  • Magnitude – 100
  • Duration – 50

2. Add Effects : Fortify Health

  • Range – Self
  • Magnitude – 100
  • Duration – 50

7. Strong Debuff

  1. Add Effects : Weakness to Fire
  • Range – Target
  • Magnitude – 100
  • Area –
  • Duration – 5s

2. Add Effects : Weakness to Shock

  • Range – Target
  • Magnitude – 100
  • Area –
  • Duration – 5s

3. Add Effects : Weakness to Frost

  • Range – Target
  • Magnitude – 100
  • Area –
  • Duration – 5s

4. Add Effects : Weakness to Magic

  • Range – Target
  • Magnitude – 100
  • Area –
  • Duration – 5s

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