20 Minutes Till Dawn All Guns Evolution Guide

20 minutes till dawn

Discover the ultimate capabilities of your arsenal in 20 Minutes Till Dawn with our inclusive manual on weapon evolutions. This comprehensive guide presents a thorough analysis of the game’s vast selection of weaponry and their evolutionary paths, granting you the authority to make tactical decisions and optimize your effectiveness in battle. With each level up, you unlock fresh skills and increased firepower, equipping you to confront and conquer. The gun evolution will be available once you reach character level 20.

20 Minutes Till Dawn All Guns Evolution

Revolver
  • Headshot – Each of your bullets has a 30% probability of inflicting triple damage.
  • Volley – Your initial and final rounds release an additional trio of projectiles.
  • Trickshot – Bullet Bounce +1. After each rebound, your bullets gain a 20% damage boost.
Shotgun
  • Dual Wield – Maximum ammo capacity increased by 2. Acquire an extra Shotgun capable of shooting projectiles behind you
  • Focused Blast – Projectile count reduced by 100%. Bullet size increased by 500%. Shotguns are limited to firing a single projectile. However, each additional projectile count now enhances bullet damage by 50%.
  • Melee Shot – Bullet damage amplified by 200%. Projectiles increased by 2. Piercing increased by 2. Bullet size increased by 200%. Spread increased by 50. Enhance bullet damage while sacrificing range for your projectiles
Flame canon
  • Overclock – Flame Cannon rapidly replenishes ammo when not firing, as long as you haven’t depleted all your ammunition. However, the reload speed of the Flame Cannon is considerably slower. When your ammo falls below 75% of the maximum, Burn damage is doubled.
  • Combustion – Each third enemy eliminated by the Flame Cannon leaves behind a trail of Burning Ground, inflicting 3 damage per second through the Burn effect.
  • Meteor – Flame Cannon fires at a significantly reduced rate but deals a solid base damage of 30. Bonuses to Bullet Damage now enhance Burn damage.
Crossbow
  • Quantum Bolt – Once your bullets reach the screen’s edge, they instantly teleport to the opposite end.
  • Quickload – Your Crossbow charges with remarkable speed.
  • Wind Bolt – Increase Move Speed by 25% and Walk Speed by 100%. Bonuses to your Move Speed now amplify the damage of your bullets.
Watering Gun
  • Power Spray – Enhance the damage of Spore Flower based on bonuses to Bullet Damage.
  • Magic Spray – Spore Flower now activates on-hit effects.
  • Jet Stream – Boost the Fire Rate by 20% and extend the range of your bullets.
Salvo Knife
  • Trick Knife – Increase Bullet Bounce by 1. Convert Bullet Pierce into Bullet Bounce.
  • Thousand Knives – Max Ammo capacity boosted by 999. Gain a Move Speed increase of 50%.
  • Wind Knife – Enhance Move Speed by 30%. Amplify the damage of Salvo Knives based on bonuses to Move Speed.
Cyclone sword
  • Light Blade – Increase Max HP by 1. Cyclone Sword now has a 50% chance to Smite enemies, dealing 20 damage upon hit.
  • Death Sickle – After completing a reload, unleash a powerful spinning attack that inflicts damage equal to 4 times your bullet damage and applies the Curse effect.
  • Wind Katana – Boost Move Speed by 30%. Enhance the damage of Cyclone Sword based on bonuses to Move Speed.
Magic Bow
  • Arrow Caller – Alter the behavior of Magic Bow arrows so that they inflict no damage upon impact, but instead deal triple damage when returning to you.
  • Bomb Arrows – Magic Bow arrows no longer return to you. Instead, they detonate upon reloading, causing an explosion that deals triple the bullet damage.
  • Thunder Caller – Enable Magic Bow arrows to apply on-hit effects when they return to you. Additionally, arrows now have a 20% chance to summon a Lightning strike, inflicting 22 damage.
Grenade Launcher
  • Cluster Bomb – Upon explosion, Grenades now split into 5 smaller Grenades that each deal 20% of the Bullet Damage.
  • Blast Shield – Increase Bullet Size by 25%. Gain immunity to explosions.
  • Napalm – Increase Bullet Size by 30%. Decrease Bullet Speed by 31%. Your bullets now inflict the Burn effect, dealing 50% of your Bullet Damage per second.
Batgun
  • Vampiric Bats – Increase Max HP by 1. Every 200th enemy killed now drops a healing item to replenish your health.
  • Hellfire Bats – Each of your bullets now has a 50% chance to apply the Burn effect, dealing 3 damage per second. The intensity of Burn damage is heightened by your Summon Damage.
  • Shadow Bats – Each of your bullets now has a 50% chance to inflict the Curse effect. The potency of Curse damage is augmented by your Summon Damage.
Dual SMG
  • Fiery Payload – Your bullets now possess a 20% chance to apply the Burn effect, inflicting 6 damage per second in a small area.
  • Hail Shot – Your bullets have a 10% chance to inflict the Frozen effect. Against Frozen enemies, bullets deal 400% increased damage.
  • Flash Mag – Every 10th shot unleashes a barrage of Lightning Strikes, each dealing 22 damage.

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