Wo Long Fallen Dynasty- All Wizardry Spells List & Its Requirement

Wo Long Fallen DynastyIn Wo Long Fallen Dynasty there are 5 major Virtues or can say Elements that unlock Wizardly Spells. You can set up to 4 of your spell and customize them depending on the enemy’s weaknesses. Including the Martial Arts and various Amplification Effects earned from your weapon can decimate any enemy that’s encountered.

There are a total of 70 Wizardry Spells and according to your stats distribution, the spell and weapon damage can be increased. Unlock all Wizardry Spells to earn an Achievement/Trophy i.e. Wizardry Master. The damage can be further increased after using Embedment and customizing your build which we will be explaining in future posts for Wo Long Fallen Dynasty.

All Wizardry Spells List & Its Requirement For Wo Long Fallen Dynasty

Each Wizardry Spell has 3 required conditions to activate i.e. respected Virtue Level, Morale Rank, and Spirit Consumption. However, Spirit Consumption can be reduced or changed depending on the number of Levels invested in Metal Virtue. Therefore Spirit Consumption is left out of this list.


Wood Phase Spells

Lighting Bolt: Calls down a bolt of lighting on a locked-on target or on a point at a certain distance in front of you.

  • Wood Virtue Level required: 1
  • Morale Rank required: 3

Unstoppable Force: Increases automatic recovery during Low Spirit and decreases automatic depletion during High Spirit.

  • Wood Virtue Level required: 2
  • Morale Rank required: 7

Absorb Vitality: You and your nearby allies can restore HP upon dealing damage to enemies.

  • Wood Virtue Level required: 3
  • Morale Rank required: 0

Inner Breath: Increases the accumulation of the Divine Beast Gauge for a certain period of time.

  • Wood Virtue Level required: 4
  • Morale Rank required: 0

Spirit Fervor: Grants you and your allies a positive effect that increases Spirit gain when attacking.

  • Wood Virtue Level required: 6
  • Morale Rank required: 3

Barbed Conductor: Grows branches on the ground at your feet. Activating it again while the branches remain will call down a bolt of lightning on them.

  • Wood Virtue Level required: 8
  • Morale Rank required: 0

Guard Formation: Creates an area that reduces the damage allies inside it take from enemies.

  • Wood Virtue Level required: 10
  • Morale Rank required: 3

Lightning Weapon: For a certain period of time, enchants your current melee weapon with Lightning.

  • Wood Virtue Level required: 12
  • Morale Rank required: 7

Lightning Rush: Hurls a lightning bolt that rushes forward.

  • Wood Virtue Level required: 15
  • Morale Rank required: 7

Focus Zone: Generates an area in which allies inside it deal additional damage to enemies.

  • Wood Virtue Level required: 20
  • Morale Rank required: 7

Cleanse: Resets all current negative effect accumulation to zero for you and your nearby allies, while granting a positive effect that reduces the amount of negative effect accumulation for all Phases except for Metal.

  • Wood Virtue Level required: 20
  • Morale Rank required: 0

Heaven’s Rage: Calls down many bolts of lightning to strike in front of you.

  • Wood Virtue Level required: 25
  • Morale Rank required: 7

Perfect Restoral: Grants you and your nearby allies a positive effect that completely negates an enemy attack once.

  • Wood Virtue Level required: 30
  • Morale Rank required: 15

Barbed Nightmare: Summons thorns from the ground to attack enemies. Deals damage to enemies and restores the HP of you and nearby allies for a portion of the damage dealt.

  • Wood Virtue Level required: 40
  • Morale Rank required: 12

Fire Phase Spells

Blasting Flare: Emits an eruption of flames to the front.

  • Fire Virtue Level required: 1
  • Morale Rank required: 3

Fire Bolt: Hurls a mote of fire in front of you.

  • Fire Virtue Level required: 2
  • Morale Rank required: 0

Surging Blaze: Hurls multiple fireballs in a cone-shaped area of effect.

  • Fire Virtue Level required: 3
  • Morale Rank required: 7

Fireblast: Discharges a ball of fire that flies on a gravitational arc, and explodes upon hitting an enemy or terrain.

  • Fire Virtue Level required: 4
  • Morale Rank required: 0

Scorch Comet: Discharges a large ball of fire to the front.

  • Fire Virtue Level required: 6
  • Morale Rank required: 7

Amplify Damage: For a certain period of time, increases both the damage you deal to enemies and receive from them.

  • Fire Virtue Level required: 8
  • Morale Rank required: 3

Burning Flamewave: Summons continuous eddies of flame in front of you. This deals damage over time to any enemies that come in contact with it.

  • Fire Virtue Level required: 10
  • Morale Rank required: 3

Flame Weapon: For a certain period of time, enchants your current melee weapon with Flame.

  • Fire Virtue Level required: 12
  • Morale Rank required: 7

Bursting Fireball: Hurls a large fireball that will split into multiple small fireballs and explore after a certain period of time or upon hitting an enemy or terrain.

  • Fire Virtue Level required: 15
  • Morale Rank required: 12

Scorch Stream: Emits a stream of fire to the front. Continue firing by holding down the input for Wizardry Spells.

  • Fire Virtue Level required: 20
  • Morale Rank required: 7

Scorch Sweep: Emits a stream of fire to sweep within a cone-shaped area of effect.

  • Fire Virtue Level required: 20
  • Morale Rank required: 7

Engulfing Inferno: Summons and attacks with multiple pillars of flame.

  • Fire Virtue Level required: 25
  • Morale Rank required: 7

Overpower Burst: Greatly increases the damage dealt by the next Wizardry Spell or Martial Arts attack used.

  • Fire Virtue Level required: 30
  • Morale Rank required: 0

Scorch Spinner: Shoots a spinning stream of fire from both hands, engulfing nearby enemies in flames.

  • Fire Virtue Level required: 40
  • Morale Rank required: 15

Earth Phase Spells

Rock Spike: Summons rock pillars in front of you, exploding and knocking the enemies away upon contact.

  • Earth Virtue Level required: 1
  • Morale Rank required: 0

Enhanced Defense: For a certain period of time, you receive less damage from enemies and will not flinch except from some powerful attacks.

  • Earth Virtue Level required: 2
  • Morale Rank required: 3

Mighty Shockwave: Unleashes a shockwave around you that will blow away nearby enemies.

  • Earth Virtue Level required: 3
  • Morale Rank required: 7

Quakebound: For a certain period of time, grants an ability to increase enemies’ Stone ailment accumulation by deflecting.

  • Earth Virtue Level required: 4
  • Morale Rank required: 0

Rock Toughness: Reduces Spirit damage received from enemy attacks, and grants a single-use effect that prevents your Morale Rank from decreasing when you are dealt a Critical Blow by an enemy.

  • Earth Virtue Level required: 6
  • Morale Rank required: 7

Imposing Slab: Generates rock pillars in front of you that linger temporarily and explode when enemies touch them.

  • Earth Virtue Level required: 8
  • Morale Rank required: 7

Force Blow: Unleashes an attack using the power of Earth Phase.

  • Earth Virtue Level required: 10
  • Morale Rank required: 0

Stone Weapon: For a certain period of time, enchants your current melee weapon with Stone.

  • Earth Virtue Level required: 12
  • Morale Rank required: 7

Sandsink: Generates a whirlpool of sand that draws enemies into its center.

  • Earth Virtue Level required: 15
  • Morale Rank required: 3

Deathly Bog: Creates a bog in the nearby area. This bog will cause damage over time to enemies touching it, as well as decrease their movement speed.

  • Earth Virtue Level required: 15
  • Morale Rank required: 7

Lion’s Roar: Lets out a shout that generates a shockwave. Enemies hit will be forced to lock on to you. Also decreases damage taken from enemy attacks for a certain period of time.

  • Earth Virtue Level required: 20
  • Morale Rank required: 7

Boulder Knuckles: Imbues you with the power of Earth Phase and allows you to perform a frontal jab. This attack deals more damage in inverse proportion to your current HP percentage.

  • Earth Virtue Level required: 25
  • Morale Rank required: 7

Fiend Vanquisher: Allows you to charge forward using the power of Earth Phase. You will not falter while charging unless an enemy’s attack is sufficiently powerful. Move farther by holding down the input for Wizardry Spells.

  • Earth Virtue Level required: 30
  • Morale Rank required: 12

Illusionary Shell: For a certain period of time, creates an invisible shield around you that absorbs a certain amount of damage.

  • Earth Virtue Level required: 40
  • Morale Rank required: 15

Metal Phase Spells

Poison Bubbles: Releases bubbles of poison that will burst and generate a poison bog when they hit enemies or terrain. The bog will cause damage over time to enemies touching it.

  • Metal Virtue Level required: 1
  • Morale Rank required: 0

Repression Crush: Releases a curse bolt to the front. Enemies hit will recover from Spirit Disruption more slowly for a certain period of time.

  • Metal Virtue Level required: 2
  • Morale Rank required: 10

Poison Corrosion: Emits a poison fog. The fog will cause damage over time to enemies touching it.

  • Metal Virtue Level required: 3
  • Morale Rank required: 0

Calamity Bolts: Releases curse bolts to the front. Enemies hit will deal less damage for a certain period of time.

  • Metal Virtue Level required: 4
  • Morale Rank required: 3

Venomous Discharge: Releases bubbles of poison that burst and generate poison bogs. These bogs will cause damage over time to enemies touching them.

  • Metal Virtue Level required: 5
  • Morale Rank required: 3

Life Wither: Releases a curse bolt to the front. Enemies hit will receive more damage for a certain period of time.

  • Metal Virtue Level required: 7
  • Morale Rank required: 15

Elemental Plague: Increases the accumulation of all status effects dealt to enemies for a certain period of time.

  • Metal Virtue Level required: 9
  • Morale Rank required: 3

Toxin Weapon: For a certain period of time, enchants your current melee weapon with Toxin.

  • Metal Virtue level required: 12
  • Morale Rank required: 7

Devouring Sweep: Emits a poisonous fog to sweep within a cone-shaped area of effect.

  • Metal Virtue Level required: 13
  • Morale Rank required: 3

Toxin Bubbles: Releases bubbles of poison to the front. Bubbles will burst and create a poison bog when they hit enemies of terrain. The bog will cause continuous damage to enemies touching it.

  • Metal Virtue Level required: 13
  • Morale Rank required: 7

Thorny Ground: Summons thorns from the ground. Enemies that step on the thorns will have reduced movement speed for a certain period of time.

  • Metal Virtue Level required: 20
  • Morale Rank required: 12

Thorn Shot: Releases curse bolts that create thorns on contact with enemies or terrain. Enemies that step on the thorns will be slowed for a certain period of time.

  • Metal Virtue Level required: 25
  • Morale Rank required: 0

Molten Calamity Thorn: Releases a Metal Phase attack that deals damage to enemies it touches. If those enemies are inflicted with any ailments, they will be fully cured, and they will take additional damage corresponding to the number of ailments cured.

  • Metal Virtue Level required: 30
  • Morale Rank required: 3

Venom Snare: Releases a curse bolt to the from that will form a poison fog around the enemy it hits. The fog will cause damage over time to enemies touching it.

  • Metal Virtue Level required: 40
  • Morale Rank required: 12

Water Phase Spells

Frost Lance: Summons a sharply pointed icicle to the front, which will accelerate forward or toward the target you locked on to prior to casting the spell.

  • Water Virtue Level required: 1
  • Morale Rank required: 0

Cloud Stance: For a certain period of time, reduces consumption of Spirit when deflecting.

  • Water Virtue Level required: 2
  • Morale Rank required: 0

Frozen Spear Trap: Sets an icy trap by your feet. Enemies that step on the trap will be impaled by sharp icicles and take damage.

  • Water Virtue Level required: 3
  • Morale Rank required: 3

Alacrity Haste: Increases movement speed for a certain period of time.

  • Water Virtue Level required: 4
  • Morale Rank required: 7

Frozen Malice: Generates a large icicle to the front. The icicle will accelerate forward or toward the target you locked on to prior to casting the spell.

  • Water Virtue Level required: 6
  • Morale Rank required: 3

Unseeable Form: For a certain period of time, turns your body invisible and undetectable by enemies.

  • Water Virtue Level required: 8
  • Morale Rank required: 12

Frozen Arrow: Creates a frost that turns into icy pillars after a certain period of time. The icy pillars will accelerate forward or toward the target that was locked on to when they were summoned.

  • Water Virtue Level required: 10
  • Morale Rank required: 3

Ice Weapon: For a certain period of time, enchants your current melee weapon with Ice.

  • Water Virtue Level required: 12
  • Morale Rank required: 7

Unrelenting Frost: Hurls a blast of ice shards. Continue shooting by holding down the input for Wizardry Spells.

  • Water Virtue Level required: 15
  • Morale Rank required: 3

Obscuring Frost: Generates fog in the area that affects enemies in proximity with reduced targeting ability for a certain period of time.

  • Water Virtue Level required: 20
  • Morale Rank required: 7

Aqua Blink: Allows you to instantly teleport a certain distance.

  • Water Virtue Level required: 20
  • Morale Rank required: 7

Malignant Icefall: Summon a large icicle to fall on the locked-on target or on a point at certain distance to the front.

  • Water Virtue Level required: 25
  • Morale Rank required: 7

Phantom Icicle: Releases curse bolts that create mysterious fog on contact with enemies or terrain. Enemies that touch the fog will have reduced targeting ability for a set period of time.

  • Water Virtue Level required: 30
  • Morale Rank required: 12

Ominous Chill: Summons small icicles to continuously fall on the locked-on target or on a point at a certain distance to the front.

  • Water Virtue Level required: 40
  • Morale Rank required: 15

For more informative guides on Wo Long Fallen Dynasty, check the  descriptions that have been mentioned below:

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