Twelve Minutes- Hints And All Interactable That Are Available
Twelve Minutes is a real-time interactive thriller game developed by Luis Antonio and published by Annapurna Interactive. The storyline and plot twist is real where each time you live for twelve minutes, the day will reset back to where you enter the house. The goal is to gather as much information as you can as there is no chance to confront the Cop and convince him to leave you and your wife. However, few interactable or hints can be used to change the outcome. In this guide, we have mentioned all the hints and interactable that can be used.
Hints And All Interactable That Are Available In Twelve Minutes
At the dining room, multiple objects can be interacted with and place in your Inventory. The objects are mentioned below:
- Spoon
- Mug x2
- Knife
- Polaroid
- Cupboard Door > Phone
- Fridge > Dessert
At Washroom, the objects you can interact with is mentioned below:
- Medicine Cabinet > Sleeping Pills
- Ventilation Grid > Any Object (Spoon, Knife, Key)
- Pocket Watch
- Sink (to fill up the water)
- Mug > Sleeping Pills > Sink Water
At Bedroom, the objects you can interact with is mentioned below:
- Switch
- Drawer
- Present
- Flower > Mug filled with water
After rendering Cop (Unconscious), you can gain access to his inventory:
- Revolver
- Handcuffs x2
- Knife
- Phone
There are multiple endings and each of them provides you with some assistance and piece of missing information which will lead you to another reality. In this multiple reality, you will have to search for the true ending which will stop this madness and chaotic loops. Without spoiling, if you have started the game then the ending will blow your mind.