Total War Saga: Thrones of Britannia – Guide On Combat/Military

Total War Saga: Thrones of Britannia

Developer Creative Assembly Publisher SEGA has released their new game titled Total War Saga: Thrones of Britannia. it is an action RTS Strategy game and will be the twelfth installment in the Total War series.

In Total War Saga: Thrones of Britannia, players need to capture new settlements and enemy territory which can only be done if you have good Army and controlling an army can be confusing for both new and experienced players. so below you will find a basic guide to help you build your army.

Guide On Combat/Military In Total War Saga: Thrones of Britannia

Combat/Military/Army is the most important part of the game. winning battles from enemies will get you new territory, powers and more which you can use to progress your conquest on the battlefield.

To recruit a new army first you need to select a settlement it can be either minor or major. once selected click on raise army located on the top left of the province window. this will allow you recruit a general and other combat units.

So First let’s take a look at the Generals and how to make him stronger and more useful on the battlefield.


Each province can have a Governor assigned to it and depending on how you upgrade the Governor it will affect major parts of the game like income, debuffs, and buff to your army. The general is also affected by the two of the three main traits of the Governor that is command, governance, and zeal. only Governance doesn’t affect the Generals.

Command – The longer your General lives the more moral you will get. this will make your army stronger. so always try to increase Command as it increases the bodyguard of the General allowing him to tank more attacks. at level 4 command your general can even order Night Time Attack which is very useful against multiple enemies.

Zeal – This increase the influence of your General on your army. it creates a circular radius and the friendly units under it would have boosted morale. it is also useful when your army is taking heavy fire, sometimes some units retreat but if they get influenced by the Aura of the General they will fight longer.

Wife – A good wife can be very helpful to a general so try to get a general with a general with good traits and a good wife.

Army Units

In Total war, you will get various type of units each having different abilities, stats, and most important the Upkeep cost. you select from various units like archers, spearmen, swordsmen, melee cavalry, ranged cavalry and more. some factions also have special units.

Recruitment – you can only create units when you are in a settlement or in a fortify stance through the recruit units tab. there are five things you need to take care while recruitment.

  • Get Higher Stat units
  • The cost to recruit
  • The cost to upkeep them.
  • The cap on the units
  • The replenishing rate of a unit

Stats Which you should look for in a Unit –

  • High Armour
  • Charge Bonus
  • Melee Skill
  • Melee Damage
  • Morale
  • Shield
  • Special Abilities
Controlling Your Army

Action Points and Supplies – these are the important part of your army which can be found on the left side of the screen. the yellow bar shows you your action points and the green bar shows you the supplies your army.

Action points show you how many actions your army can perform in a particular turn. the action points will be used to move around and take a stance.

The Supplies are what will make your army able to fight your enemies. the supply factor mostly depends on the territory you are standing on and also on the level of your General. the higher the level of the General the more supply you will have at your disposal.

Stance – the stance tab can be found on the left side of the screen. the stance refers to how your army will stand in a particular territory. different stance provides different advantages to your army but it also cost action points to perform them so use them wisely.

  • Fortify – lets you recruit units in none friendly settlements and also increases replenishment. cost 50% of your action points.
  • Raiding – Used in enemy territory to take income and lower public order. cost 25% of your action points.

Also Checkout the following guide

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