Divinity Original Sin 2 Classes, Attributes, Races, Talent And More
A few days back Developer and Publisher Larian Studios released their latest game titled Divinity Original Sin 2 the sequel to the original 2014 Divinity game. Players will now be able to embark on their own magical journey to defeat Bishop Alexandar.
Just like the original Divinity Original Sin 2 will also come with plenty of classes, races each having its own specialty, attributes, talents, and weapons and all these things can be sometimes too much confusing to both new and experienced players. so below is the list of all the details related to their respective classes and races. hoping that it will help you.
- Battle Mage Strength +1, Intelligence +1, Constitution +1, Talent – Comeback Kid
- Cleric Strength +1, Intelligence +2, Talent – Hothead
- Conjurer Finesse +1, Intelligence +2, Talent – Petpal
- Enchanter Intelligence +1, Constitution +2, Talent – Far Out Man
- Fighter Strength +1, Constitution +2, Talent – Opportunist
- Inquisitor Attributes – Intelligence +2, Constitution +1, Talent – Executioner
- Knight Strength +2, Constitution +1, Talent – Opportunist
- Metamorph Strength +2, Finesse +2, Talent – Opportunist
- Ranger Finesse +2, Wits +1, Talent – Arrow Recovery
- Rogue Finesse +2, Wits +1, Talent – The Pawn
- ShadowBlade Finesse +2, Intelligence +1, Talent – Guerilla
- Wayfarer Finesse +2, Intelligence +1, Talent – Petpal
- Witch Intelligence +2, Constitution +2, Talent – Leech
- Wizard Intelligence +2, Constitution +1, Talent – Far Out Man
Races
Below is the list of all the races one thing to note is that you can choose any class with any race but some races are better suited for particular classes. you can check out the details below
- Dwarf: Draven Guile gives +1 to sneaking, Sturdy gives + 10 max vitality and + 5% Dodging
- Elf: Corpse Eater talent lets you eat body parts which give a chance to earn new abilities, Ancestral Knowledge gives +1 to Loremaster
- Human: Thrifty talent gives +1 to Bartering, Ingenious talent rewards player with +2 Initiative and +5% Crit Chance.
- Lizard: Sophisticated talent gives +10% Poison and 10% Fire resistance, Spellsong gives +1 in Persuasion, it can also dig without the need of a shovel.
- Undead Dwarf: Sturdy gives + 10 max vitality and + 5% Dodging, Undead talent will let you heal from poison but regular healing will deal damage.
- Undead Elf: Corpse Eater talent lets you eat body parts which give a chance to earn new abilities, Corpse Eater talent lets you eat body parts which give a chance to earn new abilities
- Undead Human: Ingenious talent gives +2 Initiative and +5% Crit Chance, Undead talent allows poison to heal you but regular healing will cause damage.
- Undead Lizard: Sophisticated talent gives +10% Poison and 10% Fire resistance, Undead talent will let you heal from poison but regular healing will deal damage.